tomb-raider-reloaded-is-a-fun-shooter-buried-under-predatory-microtransactions

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I have to hand it to Tomb Raider Reloaded’s developers. They took it upon themselves to step back from the gritty survival tone taken by recent Tomb Raider games and answer the question that’s been burning since the first Tomb Raider game came out in 1996. What if Tomb Raider was not about a gunslinging adventurer but about how to design a confusing microtransaction system to empty wallets?

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